Authors: Alexander Klippel*, Pennsylvania State University
Topics: Behavioral Geography, Regional Geography, Communication
Keywords: Immersive technologies
Session Type: Paper
Start / End Time: 5:00 PM / 6:40 PM
Room: Roosevelt 7, Marriott, Exhibition Level
Presentation File: No File Uploaded
Place is a central topic in theories in geography and related disciplines such as landscape architecture, environmental psychology, geosciences, or environmental education. Place is integral to both research and education in these disciplines and a rich corpus of literature has evolved. The most common definition agreed upon is that place is a location with meaning. Immersive technologies change the way we are able to access places that are spatially or temporally remote. VR head-sets, for example, allow for experiencing locations in the past or future with similar embodied feedback as we would normally expect from a place-based experience. Immersive technologies allow additionally for experiences not possible in physical reality such as taking perspectives of birds or ants. The bottom line is that we currently lacking a theoretical grounding of the role of immersive technologies and associated experiences in relation to place, whether for learning or for research. This talk will discuss and lay out a number of themes necessary to conceptualize to advance the theoretical underpinnings of an immersive science of place using both theoretical constructs and empirical evaluations.