Authors: Matthew Plummer*, Pennsylvania State University
Topics: Geographic Information Science and Systems, Spatial Analysis & Modeling, Field Methods
Keywords: Landmark-based navigation, landmark, GIS, geogame, serious game, natural disaster, disaster, mitigation
Session Type: Poster
Start / End Time: 8:00 AM / 9:40 AM
Room: Lincoln 2, Marriott, Exhibition Level
Presentation File: No File Uploaded
With the increasing frequency and intensity of natural disasters due to climate change, a great deal of research has been conducted on how to best respond, recover, mitigate, and prepare for disasters. Our team has built a serious geogame called "Project Lilypad" that aims to teach necessary spatial thinking skills for players to be able to navigate an altered and dangerous disaster environment. This presentation will focus on how our game utilizes landmark-based navigation to encourage the player to explore the virtual environment and find refuge based on verbal commands, landmarks, and a map rather than a GPS that is likely to fail due to power outages or damage caused by natural disasters. Our research aims to reinforce these potentially life-saving spatial thinking skills so that the player can be prepared for when disaster strikes.