Authors: Niccole Cerveny*, Mesa Community College, Lynn Moorman, Mount Royal University, Dawna Cerney, Youngstown University, Dianna Gielstra, Prescott College, Johann Gielstra, Software Developer
Topics: Education , Regional Geography, Polar Regions
Keywords: Education, GeoEPIC, Experiential Learning, Virtual Reality, Iceland
Session Type: Virtual Paper
Start / End Time: 11:10 AM / 12:25 PM
Room: Virtual 36
Presentation File: No File Uploaded
Geographers have long recognized the educational value that field and place-based experiences offer to learners. Often these opportunities are limited by inequitable access and other restrictions. A digital educational platform embedded with content rich visualization of field locations provides access to experiential learning that can supplement or act as a proxy to in situ learning. National Council of Geographic Education (NCGE) GeoCamp Iceland is a professional development opportunity for educators to build their geography awareness and teaching capacity through experiential field learning. GeoEPIC is being introduced as part of the program's continual evolution to adapt emerging technologies to improve content delivery and measurable knowledge gains. This platform provides offsite access to the field sites through virtual reality. Used pre-trip for preparatory content introduction, GeoEPIC also provides concurrent delivery mechanisms to understand the landscape participants are in, and post-trip for continuous access to build lesson plans and instructional resources. Phase one will implement the digital learning platform which will drive the program structure and design additional educational content. In phase two qualitative and quantitative data will be collected to evaluate the impact of GeoEpic on the learner experience. Phase three, involves data analysis, application of relevant changes, and measurement of efficacy.